The game has neat controls. It feels responsive and snappy. It's most likely a matter of taste, but I'd rather have a bit more control with jumps (a bit less gravity). Also, I did know about ALS, but didn't learn much from the game: the theme feels a bit disconnected from the aesthetics you have chosen, and there is very little complementary info at the end of the game.
I mean, the idea to use a platform game is a solid starting point, as the character slowly becomes paralyzed. I think that you could have given the player a simple objective that gets harder and harder to achieve, as the movement set and character speed is being reduced throughout the progression.
Anyway, keep it up, I wanna see your next productions guys!
I agree with the latest review, you have a very neat buildup at the start. Your lead sound between 20" and 40" lacks a bit of treble to me, and feels too thick or split across your stereo channels. My ears also missed a little period of rest or wavering in the middle of the track: just some space to musically breathe.
Keep it up anyway, I'm looking forward to listening to your next tracks.
It's nice, there's a slight hardstyle tone to it due to the bouncy bass/bassy kick in the last third of the track. To me, there's mostly a lack of balance in your mix that really hinders your music's potential. Get some sidechain pumping in your melody, and some transient shaping to sharpen your percussions up!
Anyway, keep going!
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